We can't stress enough how consistent the performance level is on both consoles - though anyone who has played a Turn 10 Xbox One product should have a pretty clear idea. The resulting gameplay feels, crisp, responsive, and engaging, with a real sense of polish that few multi-platform racing titles can match, without any hitches or unwanted visual distractions impacting upon the race. ![]() To dive right in, the Xbox One X version runs at native 4K and a solid 60 frames per second. Note that our Xbox One X footage comes from a preview version of the game, not an equivalent demo. A closer look at how Xbox One X compares to the maxed PC experience, and what upgrades are present over the standard Xbox One. Remember that Turn 10 had access to Project Scorpio hardware as soon as it was available in its earliest prototype form, so it stands to reason that this team would be able to get the best out of the new console. Whether this is down to a factor of the dynamic lighting and weather system or simply a peculiarity of the preview build or settings in the capture equipment Microsoft had at the event remains to be seen, but the differences between the two consoles - and indeed the commonality with PC - are fascinating. ![]() So just what has developer Turn 10 done with this extra power and how does Xbox One X stack up against PC and standard Xbox hardware? With the release of a Forza Motorsport 7 demo this week, we could finally find out.įirst things first: while our Xbox One and PC assets are derived from this week's demo release, our fresh new X assets hail from a preview build of the entire Forza game we saw during Microsoft's press showcase a couple of weeks back, and there are some differences - the circuits you've played in the demo constitute the first three races of the single-player career mode in the final game, for example, and this build shows a variance in lighting. Built to run existing game engines at native 4K, our first taste of what the new Xbox One X hardware could deliver came in the form of a Forza Motorsport tech demo, built to base Xbox One spec, but offering ultra HD resolution, a locked 60 frames per second - and with processing headroom to spare.
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